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Some character designs that I felt the need to paint after developing more their backstories. Both of them weren’t initially intended to be important ones, but their individual stories and essence of their character were so naturally strong that I had to stop other tasks to write them down in a much more developed form, and this sparked some new ideas for the game. That’s all I can say now without teasing too much or revealing what will be much better if the player experience than if I explain.